Using Behaviors

Behaviors let you add animation and motion to your application in response to user or programmatic action. For example, you can use behaviors to cause a dialog box to bounce slightly when it receives focus, or to slowly fade in when it becomes visible.

This topic describes how to build behaviors into your applications using MXML and ActionScript, and describes the two parts of a behavior: triggers and effects.

Contents

About behaviors
Applying behaviors
Working with effects

Flex 2

Related Topics

 

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