Getting Started with Flex provides an introduction to Macromedia Flex. This book is intended for application developers who are new to Flex and require an overview of Flex features and capabilities.
This manual can help anyone get started with developing Flex applications. After reading this manual, you should read Developing Flex Applications for detailed information about Flex features and information about creating Flex applications.
Getting Started with Flex contains the following chapters:
| Chapter | Description |
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Introduces the Flex presentation server, a development and runtime environment that lets you create rich interfaces for your web applications. |
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Describes MXML, the XML language for writing applications, and how developers use it to create applications. |
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Introduces ActionScript and explains how to use ActionScript in an MXML application. Developers can use ActionScript to extend the functionality of their Flex applications. |
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Describes the Flex development process. It describes coding practices, multitier applications, and application architecture. |
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