Using Behaviors

Behaviors let you add animation and motion to your application in response to some user or programmatic action. For example, you can use behaviors to cause a dialog box to bounce slightly when it receives focus, or to slowly fade in when it becomes visible.

This chapter describes how to build behaviors into your applications and also describes the two parts of a behavior: triggers and effects.

Contents

Applying behaviors
Customizing an effect
Defining a custom effect
Defining and playing an effect in ActionScript
Using a custom effect trigger

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