This section describes how to reference MXML components in other objects, and how to reference application objects in an MXML component.
Just like the methods and properties of a standard component, you can access all of the methods and properties of an MXML component in an <mx:Script> block. Statements that call methods or set properties must be contained in the body of a function.
Properties have simple or complex types, which govern the syntax used to set them in MXML. If you set a property to a value in the MXML file that defines a component, you can override that value in an instance of that component used in another file.
Version 1.5
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