Flash Player 6.
my_mc.onMouseMove = function() {
// your statements here
}
None.
Nothing.
Event handler; invoked when the mouse moves. You must define a function that executes when the event handler is invoked. You can define the function on the Timeline or in a class file that extends the MovieClip class or is linked to a symbol in the library. For more information, see "Assigning a class to a movie clip symbol" in Using ActionScript in Flash.
The following example defines a function for the onMouseMove method that sends a trace() action to the Output panel:
my_mc.onMouseMove = function () {
trace ("onMouseMove called");
};
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Current page: http://livedocs.adobe.com/flash/mx2004/main_7_2/00001536.html
Comments
No screen name said on Feb 11, 2005 at 5:05 AM : liambennett said on Feb 23, 2005 at 10:13 AM : liambennett said on Feb 23, 2005 at 10:14 AM :