Flash Player 6.
my_mc.hitArea:Object
A reference to a movie clip.
Property; designates another movie clip to serve as the hit area for a movie clip. If the hitArea property does not exist or is null or undefined, the movie clip itself is used as the hit area. The value of the hitArea property may be a reference to a movie clip object.
You can change the hitArea property at any time; the modified movie clip immediately takes on the new hit area behavior. The movie clip designated as the hit area does not need to be visible; its graphical shape, although not visible, is hit-tested. The hitArea property can be read out of a prototype object.
The following example sets the circle_mc movie clip as the hit area for the square_mc movie clip. Place these two movie clips on the Stage and test the document. When you click circle_mc, the square_mc movie clip traces that it has been clicked.
square_mc.hitArea = circle_mc;
square_mc.onRelease = function() {
trace("hit! "+this._name);
};
You can also set the circle_mc movie clip visible property to false to hide the hit area for square_mc.
circle_mc._visible = false;
MovieClip.hitTest()
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Current page: http://livedocs.adobe.com/flash/mx2004/main_7_2/00001515.html
Comments
Humboldt Joe said on Jul 6, 2005 at 4:37 PM :